How long should you play a game that you don't like? On the one hand, games should be about pleasure and choice. On the other hand, some game designers worked long hours on the thing your about to uninstall forever. Will it get better? Are you wasting your time?

 

When to Bail is a tool to help you make that call. It articulates the reason to keep playing or, conversely, gives a pass to bail on something that’s just not going to be worth it for you.

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